comprehensive list of the actions available for objects
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Triggers |
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Triggers are the events in your publication which signal that something should happen. Most often this will simply be when an object appears on screen (using the On Show trigger) or when the user clicks the object (using the Left Mouse Click trigger). |
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Mouse: Left Mouse Down - Left Mouse Click - Left Mouse Double Click - Right Mouse Down - Right Mouse Click - Right Mouse Double Click - Mouse Over - Mouse Move - Mouse Exit. (Click triggers can be set to use Ctrl, Alt and Shift keys as modifiers.) Synchronisation: On Show - On Hide - Pre Show - Pre Hide - Synchronize to Start - Synchronize to End - Synchronize to Animation Start - Synchronize to Animation End - Synchronize to Animation Loop - Synchronize to Tween Frame |
Drag and Drop: Object Dropped - Dropped Object Removed - Drop Zone Full - This Object Dropped - Drop Refused. Advanced: Key Pressed (Specify "Any Key" or use a specfic key together with Ctrl, Alt and Shift combinations if required) - Key Released - Ticker - Collision Enter - Collision Leave - Variable Changed. Joystick: Left - Right - Up - Down - Primary Fire - Secondary Fire. |
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Actions |
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These are the actions you can use in your publication without programming. You simply select any of the additional settings or the object you want the action to apply to and click Apply. |
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General: Show - Hide - Go To Page (Forward, Backward, Random, Page Title) - Exit - Delay (wait) - Start / Stop Timeline - Enable / Disable Object - Print. Miscellaneous: Show in Turn - Hide in Turn - Move Object to Cursor - Set Publication Evaluation - Show / Hide Cursor - Update Publication - Preload Resources. Audio/Video: Play Sound - Pause Audio - Resume Audio - Stop Audio - Stop Midi - Play CD - Stop CD - Eject CD - Play Video - Pause Video - Seek Video - Stop Video - Change Volume. Quicktime VR (Pro Only): Pan - Tilt - Field of View. Animation: Follow Path - Follow Script - Bounce - Move Horizontal - Move Vertical - Move Both - Scale Horizontal - Scale Vertical - Scale Both - Roll - Spin - Rotate - Skew - Reset - Stop - Pause - Move Object to Layer. Text: Scroll Up / Down Line / Paragraph / Page - Scroll to End / Top - Play / Stop Auto Narrate - Count Words - Count Lines. Slideshow: Play - Stop - Pause - Go Forward / Backward / To End / To Start / To Specific Slide. Bookmarks: Set - Clear - Go to bookmark - Go to Next Bookmark - Show Bookmark Dialog. Scoring & Reporting: Store Score - Update Score - Reset Score - Set Report File - Write Report File - Close Report File. Storage: Read to Disk - Write Text to Disk - Read from Disk File - Read First / Next Line - Read Next Field - Go to Start of File - Go to Next Line in File - Close File - Write to Registry - Read from Registry - Delete All Publication Data in Registry. |
Launch: Launch File - Launch Web Page - Post Web Data - Email - Launch Publication Index and Search. Browser: Navigate - Navigate to Address in Variable - Stop - Back - Forward - Home - Refresh. Database: Query Database - Next / Previous / First / Last Record - Delete Current Record - Update Current Record - End Query - Get Number of Records - Get Record Number. Clock: Start - Stop - Pause - Continue. File Management: File Browse - Save As Browse - Directory Browse - Copy File - Delete File. Multiframes: Go to Next / Previous / First / Last Frame - Go to a Specific Frame Number - Go to a Random Frame - Play Multiframe - Stop Multiframe. Attributes: Change Polygon Fill Colour - Change Polygon Pen Colour - Change Text Colour - Change Transparency. Window: Close - Maximise - Minimise - Restore - Set Always on Top - Disable Always on Top. Clipboard: Copy Page / Variable / Object to Clipboard - Copy Clipboard Text to Variable. Tween: Play - Stop - Go to Frame - Go to Frame and Stop - Go to Frame and Play |
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Programming |
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These functions allow you to perform basic programming tasks without being a programmer. These are used to organize or control your other actions. For example you can set actions to loop, to occur in order or simultaneously or you can make actions dependent on certain conditions being met. On the other hand, if you DO want to undertake some more complex programming then in Opus Pro you can also add a script object and type in even more complicated lists of commands. |
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Programming: If - Else - Select - Case - Loop - Consecutive Actions Group - Simultaneous Actions Group - Script (Pro only). |
Variables: Set Variable - Set Variable to Expresssion - Set Array Variable - Add - Subtract - Multiply - Divide - Round - Random Number - Format Variable to String - Reset All Variables. | |